The history of a world can be defined in large scale events. Wars, the drive of industry, the rise and fall of civilizations. This world is full of such things and has its own mysteries of both miraculous and contentious nature. The limits of magic, the nature of the divine, what lies at the center of the earth that drives its subterranean denizens to fear it. All the discoveries in the world and innovation are held back in it’s wars and ever present dangers; largest of being the dae. Ill defined creatures born from the goddess of fear and pain that feed on those negative emotions and blood.
But we have no need to define a world by these grandiose stories and not its lessers that populate its timeline like fish in the sea. Mundanity drives grandiosity. Simple curiosity turns to discovery. Love can undo all things.
Small sparks to start a fire.
Sorry for how weird this description is. It was meant to be a tabletop setting/anthology with just a bunch of random mostly completely disconnected stories so I don't have a good blurb to give you.